Author: Stephanie Garber
Pub. Date: May 29th, 2018
Publisher: Flatiron Books
Pages: 416
Pub. Date: May 29th, 2018
Publisher: Flatiron Books
Pages: 416
Genre: Young Adult, Fantasy
Rate: 4/5 stars
Synopsis :
A heart to protect. A debt to repay. A game to win.
After being swept up in the magical world of Caraval, Donatella Dragna has finally escaped her father and saved her sister Scarlett from a disastrous arranged marriage. The girls should be celebrating, but Tella isn’t yet free. She made a desperate bargain with a mysterious criminal, and what Tella owes him no one has ever been able to deliver: Caraval Master Legend’s true name.
The only chance of uncovering Legend’s identity is to win Caraval, so Tella throws herself into the legendary competition once more—and into the path of the murderous heir to the throne, a doomed love story, and a web of secrets…including her sister's. Caraval has always demanded bravery, cunning, and sacrifice. But now the game is asking for more. If Tella can’t fulfill her bargain and deliver Legend’s name, she’ll lose everything she cares about—maybe even her life. But if she wins, Legend and Caraval will be destroyed forever.
Welcome, welcome to Caraval...the games have only just begun.
After being swept up in the magical world of Caraval, Donatella Dragna has finally escaped her father and saved her sister Scarlett from a disastrous arranged marriage. The girls should be celebrating, but Tella isn’t yet free. She made a desperate bargain with a mysterious criminal, and what Tella owes him no one has ever been able to deliver: Caraval Master Legend’s true name.
The only chance of uncovering Legend’s identity is to win Caraval, so Tella throws herself into the legendary competition once more—and into the path of the murderous heir to the throne, a doomed love story, and a web of secrets…including her sister's. Caraval has always demanded bravery, cunning, and sacrifice. But now the game is asking for more. If Tella can’t fulfill her bargain and deliver Legend’s name, she’ll lose everything she cares about—maybe even her life. But if she wins, Legend and Caraval will be destroyed forever.
Welcome, welcome to Caraval...the games have only just begun.
Review:
"As fantastical as Caraval might feel, these next five nights are very real."
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Legendary has an entire new setting, which is quite exciting. There is a new game but the base on which it's played is an entire new plot line that involves Legend as his history. I loved the power-struggle between the two big bads and the stakes of the game. I think my biggest turn-off from Legendary is that it left me with more questions than answers. I'm sure this is a good thing for many, but I wanted some closure before more plot doors were opened. The next book could go in a million different ways, but I'm worried that all will not be answered by the conclusion of the series.
It's true, Legendary is not Caraval but it's not supposed to be. I will say that when you pick up this book you get the warm fuzzy feeling you get when you read stories about your favorite characters. This book sucks you right in just like Caraval did, and when you finish it you're going to miss Scarlett, Donatella, and Legend. I wish that it had answered a little bit more questions that it brought up during this sequel, but I'm hoping it's just leaving them open for a fantastic and heart-stopping follow-up. Have you read Caraval? How stoked are you for Legendary?
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